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FILECFG.CPP
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C/C++ Source or Header
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1996-04-20
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4KB
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178 lines
// FileCFG.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "FileCFG.h"
#include "FileCFGDlg.h"
#include "tipdlg.h"
#include "SplashDlg.h"
#include <dos.h>
#include <direct.h>
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CFileCFGApp
BEGIN_MESSAGE_MAP(CFileCFGApp, CWinApp)
ON_COMMAND(CG_IDS_TIPOFTHEDAY, ShowTipOfTheDay)
//{{AFX_MSG_MAP(CFileCFGApp)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG
ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CFileCFGApp construction
CFileCFGApp::CFileCFGApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CFileCFGApp object
CFileCFGApp theApp;
/////////////////////////////////////////////////////////////////////////////
// CFileCFGApp initialization
BOOL CFileCFGApp::InitInstance()
{
CFileCFGDlg dlg;
m_pMainWnd = &dlg;
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
int nResponse = dlg.DoModal();
if (nResponse == IDOK)
{
// TODO: Place code here to handle when the dialog is
// dismissed with OK
}
else if (nResponse == IDCANCEL)
{
// TODO: Place code here to handle when the dialog is
// dismissed with Cancel
}
// Since the dialog has been closed, return FALSE so that we exit the
// application, rather than start the application's message pump.
return FALSE;
}
/*
BOOL CFileCFGDlg::PreTranslateMessage(MSG* pMsg)
{
CSplashWnd::PreTranslateAppMessage(pMsg);
return CWinApp::PreTranslateMessage(pMsg);
}
*/
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
BOOL CAboutDlg::OnInitDialog()
{
// CG: Folowing code is added by System Info Component
{
CDialog::OnInitDialog();
#ifndef _MAC
CString strFreeDiskSpace;
CString strFreeMemory;
CString strFmt;
// Fill available memory
MEMORYSTATUS MemStat;
MemStat.dwLength = sizeof(MEMORYSTATUS);
GlobalMemoryStatus(&MemStat);
strFmt.LoadString(CG_IDS_PHYSICAL_MEM);
strFreeMemory.Format(strFmt, MemStat.dwTotalPhys / 1024L);
SetDlgItemText(IDC_STATIC_MEMORY, strFreeMemory);
// Fill disk free information
struct _diskfree_t diskfree;
int nDrive = _getdrive(); // use current default drive
if (_getdiskfree(nDrive, &diskfree) == 0)
{
strFmt.LoadString(CG_IDS_DISK_SPACE);
strFreeDiskSpace.Format(strFmt,
(DWORD)diskfree.avail_clusters *
(DWORD)diskfree.sectors_per_cluster *
(DWORD)diskfree.bytes_per_sector / (DWORD)1024L,
nDrive-1 + _T('A'));
}
else
strFreeDiskSpace.LoadString(CG_IDS_DISK_SPACE_UNAVAIL);
SetDlgItemText(IDC_STATIC_DISK_SPACE, strFreeDiskSpace);
#endif //_MAC
}
return TRUE;
}
void CFileCFGApp::ShowTipAtStartup(void)
{
CCommandLineInfo cmdInfo;
ParseCommandLine(cmdInfo);
if (cmdInfo.m_bShowSplash)
{
CTipDlg dlg;
if (dlg.m_bStartup)
dlg.DoModal();
}
}
void CFileCFGApp::ShowTipOfTheDay(void)
{
CTipDlg dlg;
dlg.DoModal();
}
void CFileCFGApp::ShowSplashScreen(void)
{
CCommandLineInfo cmdInfo;
ParseCommandLine(cmdInfo);
if( cmdInfo.m_bShowSplash ){
CSplashDlg dlg;
dlg.DoModal();
}
}